Q3Map2 2.2.0-b12
Originally posted to shaderlab.com on July 11, 2002.
Q3Map 2.2.0-b12. Supports lightmaps larger than 128x128 pixels stored as external TGA images, fogging of func_* brush model entities, _foghull (shader) support for _farplanedist clipped maps, misc bugfixes, preliminary Star Trek: Elite Force support (-game ef), external .srf scripts to store extra drawsurface data, and a bunch of other bits.
- Edit Posted July 11, 2002 at 11:39 PM PST in Archive, Games, Imported, Q3Map2, Quake
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