Feel the Fiber of Your Fabric
In the New York Times today: Steven Pinker writes “The Moral Instinct” and Caitlin Flanagan opines about Juno.
- Edit Posted January 13, 2008 at 8:55 AM PST in New York, Random
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In the New York Times today: Steven Pinker writes “The Moral Instinct” and Caitlin Flanagan opines about Juno.
I went looking for an iPhone Subway Map, after having failed to assemble my own (in both PDF and 4K raster) and found this useful bit of kit from Khoi Vinh.
I also found a very pretty, well-designed, legible and enjoyable blog. I suppose you’d expect that from the design director of NYTimes.com. Did I mention the design is great? (Also eerily familiar. He also posted about The Wire this week.)
Adverts for Pakistan Air, blowing smoke, babies and Santa, oh my! (via Gothamist)
Comfortably ensconced in A + A’s Manhattan abode, between three brick walls, Raptor and Chelsea, nursing the remainder of my cold, listening to In Rainbows, I revised this site. To be specific, I combined two sites: my TypePad blog and my [previously static] personal site, ydnar.com.
The design is a derivation of some recent work, an attempt to push the primary forward, and supporting content into the background without rendering it completely illegible. It’s set in a very desaturated olive, with subheads in 11px capitals, all around a uniform 15px baseline. The type is set in Helvetica Neue, with slightly condensed letter spacing. Links are Pantone 213 on hover. The only images on the page are in posts, and there is nothing except text, links and whitespace otherwise.
Back to this french press and finishing Amelie!
Originally posted to ydnar.vox.com in November 2007.
...closed. Orchard, lower east side bar where I learned to mix in front of an audience on Sunday nights is closed. May you forever remain in my memory, smoke laden and perpetually 4 am.
I met many fine folks here like my friend Aro the barback with SIN tattooed on his throat, and learning beats from Josh, the original Yak Pak designer (whose owners held a share of the bar) and DJ Spooky, who had a weekly there in its early days.
Originally posted to shaderlab.com on January 17, 2001.
Two new sections (and 20 textures) today: Decay and Subway. More textures in each, as well as expansions of Majestic are in the works, as well as other things…enjoy.
Working on the site code again, and got preliminary support for 3ddownloads.com-based ftp of the larger archive zips. For some reason my site automation scripts aren’t working properly so I had to manually do today’s update.
Originally posted to shaderlab.com on January 13, 2001.
I’ve been busy slicing up photos from New York and recent trips to Hunter’s Point here in SF for a couple more sets, New Jack City and Subway Series. Click the image to the right for a preview of the latter.
I hope to have one of the sets, at least in partial form, released next week.
Originally posted to shaderlab.com on January 8, 2001.
Half the fun of making textures is shooting the source photographs. Going out of your way to get to places in cities you’d rather not be in, tramping about abandoned buildings, plopping your tripod down ten feet from a sign clearly marked “No Photography,” and sneaking a shot when no one’s looking. Usually, only half of the photos taken yield unusable texture material. That leaves a lot of snaps left over…which inspired me to open a new bit, Missions.
So without further ado, I present the first page in what I hope will be a valuable resource for peeps looking for mapping inspiration: WhiteOut.
Happy New Year!